Tom Clancy's The Division Makes Its Way to the Tabletop Gaming World as a Brutally Tactical Tabletop Role-Playing Game
The intense world of Tom Clancy’s The Division is being translated into a dice-based role-playing experience. A collaboration has been formed to create a TTRPG set within the series' post-pandemic landscape. The project has been announced, with a funding drive planned to launch in the spring of 2026.
"This project aims to deliver the series' unique suspense, tactical intensity, and memorable setting to the table, offering fans a new way to experience The Division through deep narrative and player-driven missions," reads an announcement.
Initial offerings are set to feature a beginner's box, core rulebooks, a Game Master screen, miniatures, and several deluxe editions.
Exploring The Division's Apocalyptic World
In this universe, a lethal pathogen known as Green Poison was released in New York City, plunging the nation into chaos. As the crisis worsens, society crumbles and violent factions emerge, transforming the city into a warzone. To restore law and order, the government {activate|deploy] The Division, a covert network of sleeper agents. This is where the agents enter the story.
Development on the game has been underway for about several years, and it is reportedly complete. The upcoming crowdfunding effort will serve as a preorder system to access a broader market, specifically in North America. Manufacturing is slated to begin right after the fundraiser, with deliveries expected for the latter part of 2026.
An Innovative Gameplay Mechanic: The GRIS System
An early look at the system confirms it employs d10s exclusively through its new GRIS system, promoting a fast-paced and strategic style. Agents leverage skills or traits to assemble small dice pools, typically from one to five d10s.
- Instead of adding results together, players choose a single “result die” from the group.
- This dice is then compared against a target difficulty.
- Rolling a perfect 10 grants special effects, such as increased harm or boosted support.
Engagements Emphasize Tactical Placement and Awareness
Battles stress placement and environmental awareness, mirroring the video games. Elements like taking cover, height advantage, or visibility have a direct impact success chances. This system is designed to favor teamwork and smart positioning instead of simple statistics.
A Thematic Health System
The way injuries is tracked introduces a compelling thematic twist. Operatives have a injury limit; sustaining too much damage reduces their capabilities by decreasing the size of their dice pool.
- At critical condition, an operative is downed, but they’re not unconscious.
- They can still move and perform restricted acts, simulating the "downed" state seen in many shooter games.
- Any player knocked down must consult a trauma table, potentially gaining persistent effects like shock or mobility-impairing wounds.
An Introductory Adventure
A free Quickstart Guide will be released soon. It includes a ready-to-play introductory scenario titled Ashes of Murray Hill. In this scenario, the group spearhead the search for a lost doctor squad and work to stop an assault by the violent Rikers faction, who have seized control of that Manhattan district. Further information and the complete product lineup will be detailed closer to the Kickstarter start date.